Computing Systems (CS)
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Devices (D)
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6.CS.D.01 Evaluate existing computing devices and recommend improvements to the design based on personal interaction with the device.
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Hardware & Software (HS)
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6.CS.HS.01 Model multiple methods of combining hardware and software to collect and exchange data.
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Troubleshooting (T)
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6.CS.T.01 Identify and resolve software and hardware problems with computing devices and their components involving settings and connections.
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Networks & The Internet (NI)
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Network Communication & Organization (NCO)
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6.NI.NCO.01 Model a simple protocol for transferring information using packets.
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Cybersecurity (CY)
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6.NI.CY.01 Identify existing cybersecurity concerns with the Internet and systems it uses.
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| 6.NI.CY.02 Explain the importance of secured websites and describe how encryption works. |
Data Analysis (DA)
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Storage (S)
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6.DA.S.01 Create multiple representations of the same data.
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Collection, Visualization, & Transformation (CVT)
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6.DA.CVT.01 Collect data using computational tools and transform the data to make it more useful.
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Inference & Models (IM)
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6.DA.IM.01 Use data to highlight or propose cause-and-effect relationships, predict outcomes, and communicate ideas.
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Algorithms & Programming (AP)
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Algorithms (A)
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6.AP.A.01 Use an existing algorithm in natural language or pseudocode to solve complex problems.
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Control (C)
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6.AP.C.01 Develop programs that utilize combinations of repetition, conditionals, and the manipulation of variables representing different data types.
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Modularity (M)
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6.AP.M.01 Decompose problems into parts to facilitate the design, implementation, and review of programs.
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Program Development (PD)
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6.AP.PD.01 Seek and incorporate feedback from team members to refine a solution to a problem.
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6.AP.PD.02 Incorporate existing code, media, and libraries into original programs and give attribution.
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6.AP.PD.03 Test and refine programs using teacher provided inputs.
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6.AP.PD.04 Break down tasks and follow an individual timeline when developing a computational artifact.
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| 6.AP.PD.05 Document text-based programs in order to make them easier to follow, test, and debug. |
Impacts of Computing (IC)
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Culture (CU)
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6.IC.CU.01 Explain how computing impacts people's everyday activities and careers.
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| 6.IC.CU.02 Identify and discuss the technology proficiencies needed in the classroom and the workplace, and how to meet the needs of different users. |
Social Interactions (SI)
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6.IC.SI.01 Describe and use safe, appropriate, and responsible practices (i.e., netiquette) when participating in online communities.
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| 6.IC.SI.02 Individually and collaboratively develop and conduct an online survey that seeks input from a broad audience. Use the survey to evaluate whether it is feasible to solve a problem computationally. |
Internet Safety, Law, & Ethics (SLE)
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6.IC.SLE.01 Differentiate between appropriate and inappropriate content on the Internet, and identify the characteristics of unethical and illegal online behavior.
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